H4CKXEL Command Center Architecture
H4CKXEL Command Center Architecture
The homepage is now a client-side progression shell layered on top of the existing Jekyll knowledge base.
Structure
data/
missions.json # Mission catalog and requirements
ranks.json # Rank ladder
skills.json # Skill graph, unlocks, milestones
xp_config.json # XP curve, activities, achievements, project progress, GitHub config
assets/js/command-center/
config-loader.js # Loads JSON config files
storage.js # Persistence adapter boundary
progression-engine.js
mission-engine.js
skills-engine.js
github.js
ui.js
main.js # Wiring and browser events
css/dashboard/
tokens.css
base.css
layout.css
components.css
effects.css
Persistence Model
The live tracker currently persists through localStorage under the key configured in xp_config.json.
The storage.js adapter isolates persistence so a future backend migration can replace only that module with:
- authenticated API calls,
- a hosted database,
- synced user profiles,
- or GitHub-backed JSON storage.
The dashboard also supports JSON export/import today, which keeps the state portable even before a backend exists.
Extension Points
- Add or rebalance XP events in
data/xp_config.json. - Add rank titles in
data/ranks.json. - Add missions or alter requirements in
data/missions.json. - Extend the skill graph in
data/skills.json. - Replace
github.jswith richer telemetry if contribution graphs or multi-repo analytics become desirable. - Hook custom audio into
window.H4CKXEL_SOUND_HOOK(eventName, payload).
Design Rule
The dashboard is intentionally data-driven:
- configuration lives in JSON,
- logic lives in engines,
- rendering lives in
ui.js, - orchestration lives in
main.js.
That separation keeps the site cinematic without letting the codebase become theatrical spaghetti.